策略模式是一种行为设计模式,它定义了一系列算法,并将每个算法封装起来,使它们可以相互替换。策略模式使得算法可以独立于使用它的客户端而变化。
定义策略接口
java
public interface Strategy {
int doOperation(int num1, int num2);
}
实现具体策略
java
public class OperationAdd implements Strategy {
@Override
public int doOperation(int num1, int num2) {
return num1 + num2;
}
}
public class OperationSubtract implements Strategy {
@Override
public int doOperation(int num1, int num2) {
return num1 - num2;
}
}
public class OperationMultiply implements Strategy {
@Override
public int doOperation(int num1, int num2) {
return num1 * num2;
}
}
定义上下文类
java
public class Context {
private Strategy strategy;
public Context(Strategy strategy) {
this.strategy = strategy;
}
public int executeStrategy(int num1, int num2) {
return strategy.doOperation(num1, num2);
}
}
使用策略
java
public class StrategyPatternDemo {
public static void main(String[] args) {
Context context = new Context(new OperationAdd());
System.out.println("10 + 5 = " + context.executeStrategy(10, 5));
context = new Context(new OperationSubtract());
System.out.println("10 - 5 = " + context.executeStrategy(10, 5));
context = new Context(new OperationMultiply());
System.out.println("10 * 5 = " + context.executeStrategy(10, 5));
}
}